Bg3 uncanny dodge. 6K. Bg3 uncanny dodge

 
6KBg3 uncanny dodge  Gather your party and venture forth! BG3 Astarion Build Guide – Ability Scores Since Astarion begins BG3 as a Rogue, his Ability Scores are in line with what a typical Rogue might have

Level 5: Gain Uncanny Dodge. so you may be forced to wear armor just because of the accessories. In order to be able to apply Uncanny Dodge before an effect that alters individual damage types, you must apply it to those individual types too! For example: When raging, they have resistance to bludgeoning, piercing, and slashing damage. Resistances do not stack. I would maybe think about doing 5 levels in Rogue to get Uncanny Dodge. Im currently playing Gloomstalker/Thief. ----- Direct from the AMA on reddit. Channel Divinity Charges is a Feature in Baldur's Gate 3. Gather your party and venture forth!. theoretically with action surge you. 12 Fix: Telekinetic push and pull. Pros. BG3 is the third main game in the Baldur's Gate series. member; 1 kudos. Their power comes from their Dexterity, and we've honed in on that lightfooted nature with this build, which grants boosts to Stealth and Sleight of Hand. No idea why this is a thing. The dire wolf scores a hit and does 10 damage points. Check the Giant List of How to get Stuff, and CTRL-F for Uncanny Dodge. When an attack hits you, you only take half the usual damage. Astarion gets Uncanny Dodge at this level, which lets you take half-damage upon being hit. Uncanny Dodge Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. Rogue has evasion, monk has evasion. It would depend on the wording if the specific abilities. Take the added spell slots and Iron Mind feature of Gloomstalker/9 Assassin/3 or take the added Sneak attack dice and uncanny dodge of Gloomstalker/7 Assassin/5. Related Topics. Can I do barb/rogue and be unkillable?BG3 Gloom Stalker Tips & Builds. Click below to jump to a topic!. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing. Joined: Oct 2020. This greatly helps with your survival. 6K. #1. When players try to use this ability to reduce damage from enemy attacks, it often fails to work properly. In the case of a classic "tank" they usually have +1 dex since full plate only allows +1, so their flat-footed AC is nearly as high as their regular AC. We're so close. Defensive Duelist PHB: Very tempting for melee Rogues, but Uncanny Dodge also uses your reaction, and fills roughly the same function. Players have reported that even when they activate the ability, it doesn’t always reduce damage from enemy attacks as it should. When raging, they have resistance to bludgeoning, piercing, and slashing damage. So ýou could make a Fire Proof Ranger with Tieflings. BG3 planned reactions are bad. But neither uncanny dodge nor improved uncanny dodge were in the list of feats to pick by themselves, is what I meant. 7. Benefit: Your effective. At level 13, you get the ability to set up a false identity for yourself, which takes 7 days and 25 GP to do so. old hand. Which order should the abilities be applied? Uncanny dodge first, then protective field. Doesn't annoyingly ask you to use the reaction if the attack will miss you like many of Larian's reactions. Uncanny dodge is pretty great though. At level 3, you’ll gain a companion of challenge rating ¼ or lower, who can attack, dash, disengage, dodge, or help. The typical way to build this would be to go Strength based, as sneak attack only requires that you use a weapon with the finesse property, but not. Combat Explained - Essential Battle Tips and Tricks. During a previous livestream on Instagram, the singer had praised BTS for their genuine friendship with one another. As much as I am a HUGE fan of a round of golf, I also enjoy CAR SALES! I classify as Van Isle's first First. Version 1. It's exactly correct, it takes a reaction though so it's in place of an attack of Op (or possible parry), and can only happen once per round. Guides Menu Toggle. Evasion is a Monk and Rogue passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw. The Cleric and Druid best multiclass in BG3 is quite similar to Warlock and Sorcerer’s. It's unique in that it requires a target, shoots a projectile, and isn't a weapon skill. Casters get level 3 spells (Fireball, et al) at 5th level, martial characters get Extra Attack at 5th level, and Rogue and Bard get Uncanny Dodge/Font of Inspiration. That, or one could just get the duel-wielding feat for more. Baldur's Gate III is based on a modified version of the. 7 assassin / 5 Wildheart bear for stacking uncanny dodge, rage (with all but psychic resistance), evasion + danger sense, reckless + sneak attack, and expertise in athletics (for shoving) and stealth + fast movement (for ambush). All 11 playable Races in the game have subraces, except for Human, Githyanki, and Half-Orc. Astarion. The Fetish of Callarduran Smoothhands is a rare ring you can find in Baldur's Gate 3. old hand. You should multiclass at that point unless you value uncanny dodge or evasion, which are both great if you're not lacking for damage. Basic Description. The Shouting Fencer: Barbarian 7/Rogue 5. Sneak Attack (Reaction) is a Reaction in Baldur's Gate 3. Sneak Attack (Reaction) is a Reaction in Baldur's Gate 3. That's kinda weird. Guides Menu Toggle. Rogue 6/10 There are really only a couple subclasses in Rogue that compliment the BeastMaster: Arcane Trickster (Blur, Misty Step, Find Familiar) & Swashbuckler (for improved Sneak attack conditions and mobility). BG3 Uncanny Dodge Not Working. funkyfritter • 1 mo. BG3 is the third main game in the Baldur's Gate series. The bonus to reflex saves versus traps is subject to the +20 saving throw cap. matthra. Gather your party and venture forth!. Can I do barb/rogue and be unkillable?7 assassin / 5 Wildheart bear for stacking uncanny dodge, rage (with all but psychic resistance), evasion + danger sense, reckless + sneak attack, and expertise in athletics (for shoving) and stealth + fast movement (for ambush). The roll results for the attacks were: Attack 1: attack total of 25, hits with no chance for Shield to prevent the hit so I get no prompt. It's honestly a bit stronger, but less flexible than in normal DND because normally you have to spend your reaction to use it. Reactions are in BG3, so there may be work done on the readying system in future. Evasion Beginning at 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Storm spell. Divine Smite is a class Feature in Baldur's Gate 3. Uncanny Dodge. Now. saimon81. Uncanny Dodge is still going to trigger on the first 1 point hit and halve that. In this class overview, we’ll be covering the BG3 Rogue’s pros and cons, core mechanics, and subclasses. Maximizing Your Opening Turn. BG3 is the third main game in the Baldur's Gate series. Blind Fighter: A monster with blindsight can perceive it's surroundings without relying on sight. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws. Welcome to EIP Gaming! EIP Gaming is a site for gamers looking for gaming guides and gaming news! We cover a variety of games including World of Warcraft, Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds, Dead by Daylight, Death’s Door, The Forgotten City, ICARUS, Elden Ring, Sifu, Stranger of Paradise. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. A toggleable passive you can use once per round. For melee multiclass builds using rogue, the best options that come to mind are a tavern brawler str monk or a barbarian. Your agility lets you dodge out of the way of certain spells. Type of feat: class (given based on class levels) Prerequisite: barbarian 2 (5, 10, 13, 16, 19); rogue 3 (6, 11, 14, 17, 20); shadowdancer 2 (5, 10);. Passive Feature - BG3. Uncanny Dodge Feature: When an attack hits you, you only take half the usual damage. Hand Crossbow Proficiency is a Feature in Baldur's Gate 3. The Fighter class is the most extraordinary melee class for making the best. At Level 6, you’re able to choose two more skill. A toggleable passive you can use once per round. Thief getting 2 bonus action in bg3 deals even more damage. You should multiclass at that point unless you value uncanny dodge or evasion, which are both great if you're not lacking for damage. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. Uncanny Dodge and Evasion are absolute standout abilities. Gather your party and venture forth! First and foremost, Uncanny Dodge is a feature of the rogue class in D&D 5E. Uncanny Dodge triggers once a round on first attack made against you, but will always trigger against crits. Also it adds your proficiency. Really, we need more Reactions in general. by equilibrion » Fri Nov 27, 2015 1:47 am. The main way to build this would be to go Strength based, as sneak attack only requires that you use a weapon with the finesse property, but not necessarily that you use dex on your attack rolls. Bonus rage damage only applies when you use strength, but it is still possible to use a finesse weapon with strength. Our editorial content is 100% independent and we put every product we review. BG3 is the third main game in the Baldur's Gate series. Not only is the current way a terrible way to use it, it's also unintuitive, I spent who know how long looking for. In this class overview, we’ll be covering the BG3 Rogue’s pros and cons, core mechanics, and subclasses. The primary issue, and one that is more likely to impact any game that makes it past 5 levels or so, is that classes scale in power generally at the same time. Also there is bug with Rage and Uncanny dodge. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!You can do the build pretty much as is in the video, but something I think would be cooler for a loki character would be 6/6 rogue thief/college of swords bard dual wielding orin's dagger and rhapsody. In that case, yes, they need it. This mod turns Uncanny Dodge class feature into a reaction, making it both easier to remember and activate. Uncanny Dodge, Evasion, and 2d6 more sneak attack at cap (I prefer the latter). . Specifics: The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature. . Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogue Enjoyers - Uncanny Dodge is a passive which --> which needs to be toggled on. Version 1. The dire wolf scores a hit and does 10 damage points. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. Seriously, a martial shouldn't have less than a d10 unless they have survivability tools as strong as a rogues uncanny dodge and cunning action hide, or are also spellcasters. BG3 does not include the Hexblade subclass, which is overtuned at first level and has become a staple of "gish" builds. gpt3]Summarize this content to 100 words: BG3 incredible dodge not working Reddit users say that in the video game Baldur's Gate 3, a special ability called "Incredible Dodge" doesn't work as it should. I haven’t seen anything like that yet, but maybe I’m misunderstanding how it works in BG3. Now I will continue to Ranger 8/ Rogue 4 for the 3 feats. Meanwhile I'm casting most of my spells and scrolls with dump stats and can only really do one hit plus take a potion each turn. lsx file in the following way under the ModOrder section and. not great for rogues past level 5 because of Uncanny Dodge, or Battlemasters because of Riposte, etc. High Dex means you can easily get good AC despite light armor, and Uncanny Dodge + Evasion are very good at limiting damage. Uncanny Dodge Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. Actually, it seems to turn off whenever it's used! You have to keep turning it back on! #2. Re: I've completed three playthroughs, and I've come to a conclusion: Thrythlind # 783368 27/07/21 02:51 AM. Uncanny dodge is one of the very few damage reduction sources that stacks with resistance, and you aren’t losing heavy armor/shields by dipping more into rogue. BG3 is the third main game in the Baldur's Gate series. gpt3]Summarize this content to 100 words: BG3 incredible dodge not working Reddit users say that in the video game Baldur's Gate 3, a special ability called "Incredible Dodge" doesn't work as it should. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Player request to make my dodge action as a bonus action. Ranger 5 / Rogue 7 for uncanny dodge and 4d6 sneak attacks Ranger 5 / Rogue 3 / Fighter 4 for second wind, action surge, fighting style dual wield, and a feat. BG3 is the third main game in the Baldur's Gate series. I think this approach makes sense, because adding a separate turn for reactions will slow down the combat. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. Option 1 works off the premise that the Xanathar's rule can also be used to resolve out-of-game decisions. It deals piercing damage. Even though those abilities usually reduce the damage taken by half, they're not. In any case, as others have pointed out improved uncanny dodge does something completely different from normal uncanny dodge, and I'd even say that normal uncanny dodge is the better talent to have. Yeah that sucks hard. Uncanny Dodge. Evasion BG3: Best Equipment for the Fighter; Use Cryopods in ARK Ascended with Mods; D2 The Final Shape Delayed! BG3 Best Party Compositions; Ark Ascended: Console Commands; How to Join the Finals Open Beta; ESO Endless Archive for Beginners; Baldur’s Gate 3 Menu Toggle. Features provide unique abilities or effects and can be acquired depending on the. 1. #1. 7. Gather your. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the. he also gains an extra attack with 5 ranger. Hand Crossbow Proficiency is a Feature in Baldur's Gate 3. If you put everything into Dex and Con, plus use a shield, you can have very high AC as well, and good hit points. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws. Initial implementation. Rogue is a Class in Baldur's Gate 3. Aden Carter . Evasion: A form of uncanny dodge for magic, this feature enhances reflex saving throws against spells. This damage increases by 1d6 for each uneven level the Rogue gains (see chart in Rogue Overview for level-appropriate damage die). We can always respec out of Dual Wield in act 2 when a bunch of good Shortswords become available to us. I didn't realize this for. Bug - Uncanny Doge and Evasion. TheCosmicKid said: A barbarian/rogue PC in my campaign is about to get Uncanny Dodge. In simpler terms, if a big, bad, and ugly monster is swinging its sword at your rogue character, and you use Uncanny Dodge, your rogue will only take half the. If you’re looking for the best classes to build upon, check out our BG3 class tier list. BG3 is the third main game in the Baldur's Gate series. But the build itself still works great, either 8 Open Hand / 4 Thief or 9 Open Hand / 3 Thief for that upgraded Martial Arts and Resonating Ki from Monk 9. "Reactions are a really important part of D&D 5e. BG3 planned reactions are bad. Slinky eventually kills the dire wolf but gets shot in the. However do consider the role you want to play before doing so. In that case, yes, they need it. If it hits, you need to see how bad it is. While Swords bard is the best ranged dual wield build in the game. Level 5: At level 5, you unlock the uncanny dodge, a class-specific ability. Level 1 - Sneak Attack (Melee) (Action) Level 1 - Sneak Attack (Ranged) (Action) Level 2 - Cunning Action: Hide (Action) Level 2 - Cunning Action: Dash (Action) Level 2 - Cunning Action: Disengage (Action) Level 3 - Pick a Rogue Subclass (Thief, Arcane Trickster, Assassin)Level 4 - Feat - Choose one from the Feats. Unfortunately, I don't think it would be worth it as a solo character, because you won't be able to get high enough dodge chance without a max-Leadership companion: 10% base, 10% from Parry Master, 10% from maxed Dual Wielding, 5% from Dwarf, 3% on each weapon, 7% from boots, 7% from Belt. All the information about the Uncanny Dodge passive feature in Baldur's Gate 3 (BG3). (sneak attack damage/uncanny dodge/expertise/evasion you losing out on a bonus action with thief, and Assassin gets crazy amount of front loaded features for catching enemies surprised. I do see uncanny dodge on my passives, but what;s weird is that it is now not showing up on my character sheet skills. With those two things in mind: Use elemental damage attacks. Can I do barb/rogue and be unkillable?Can I do barb/rogue and be unkillable?Can I do barb/rogue and be unkillable?The best Rogue build in BG3 takes the Thief subclass to new heights by allowing more Sneak Attack and Offhand opportunities. It basically comes down to a choice between 2 feats vs uncanny dodge, evasion and an extra 2d6 sneak attack. Uncanny Dodge; Upgraded sneak attack; This uses the fighter's reaction to make one melee attack against an enemy that is leaving your reach. #2. #2. That means damage, and damage affecting modifiers like resistance. Raphael is the best villian in BG3. Godly if the PC has faerie fire. Last edited by Recjawjind ; Jul 27 @ 2:31pm. 74, uncanny dodge II grants immunity to sneak. If one chooses a Wood Half-Elf for their Thief Rogue BG3 build, the Urchin's. Rogues in BG3 have Light Armour Proficiency by default, which works well since they have high Dexterity that will then be applied to their AC. It makes sense from a thematic perspective for them not to get it. Honestly, this preset method sounds like it would be a lot to juggle. You get evasion and uncanny dodge 12 str 16 con 17 dex 8 int 13 wis 8 cha Here's how you would level it: Start off the game as a ranger (preferably wood elf for the extra movement speed and proficiency in perception and sneak) and take the charlatan background for proficiency in sleight of hand mostly. So half of 11 damage would be. 10/2 Arcane Trickster/Fighter could be pretty solid. This allows you to get abilities like Uncanny Dodge to avoid damage and more. Evasion is the anti AOE which really destroy fighters because their dex saves are usually low and they have nothing to help them with. Every time you use uncanny dodge it turns off, you have to manually re-activate it every turn that it gets usedUncanny Dodge. Another defensive Reaction. Then Uncanny Dodge at level 5 will help keep her alive since she'll be in the middle of the fight and not sniping from the edges. Title. Only works on the first instance of damage you take tho, afterwards you only have rage resistance. . You can also use your turn to prepare an action when a. Beast Master (Player’s Handbook) Work together with beasts to fight monstrous foes. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If the trap requires a Dex save, evasion is the feature that would apply. Replenished by Short or Long Rest. Find out where the Rogue ranks in our Baldur’s Gate 3 class tier list. With stealth, skill, and uncanny reflexes, rogues’ versatility lets them get the upper hand in almost any situation. Evasion is a Monk and Rogue passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw. Rogues are the sneaky character, and what people think of when they think of thieves. Add two more Skills to be Proficient in from the Rogue Skill. Aspect of the Beast: Stallion is a Passive Feature in Baldur's Gate 3. enthusiast. Breath Weapon is a Trait in Baldur's Gate 3. SPOILER. They have other expertise as well, whether it's conjuring up illusions as distractions or making deadly strikes as assassins. KaiJai. Uncanny Dodge allows you to reduce incoming attack damage by half as a reaction. • 3 mo. Here are some equipment we recommend for Astarion in BG3: Shadow of Menzoberranzan – Gives Shrouded in Shadow; Drow Studded Leather Armour – Stealth +1. I'm a happy little stealth ranger. 2 more levels in Rogue gives you an ASI/Feat, an extra sneak attack dice, and Uncanny Dodge. As the enemy mage turns to flee, the rest of the bad guys run away as well on their turns. 0. This greatly helps with your survival. Why is BG3 Uncanny Dodge Not Working? Uncanny Dodge in Baldur’s Gate 3 may not work due to a bug in the game. Rogues also possess a wide array of skills, making. This'll make it so you get 2 lvl 3. Thanks to the nature of BG3's combat system, characters can execute melee and ranged attacks on the fly, making 'ranged builds' sort of difficult to build around. Using the right damage type, and B. I don't even know, I'm level 9 now and it hasn't been on until just now when I went to turn on Bonk Them On The Head mode. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. Baldur's Gate 3. Combined with Multiattack Defense, you can reduce the damage of the first hit, then dramatically reduce the likelihood of suffering further hits. You can use this to your advantage and make a rogue party with only 1. · 6y. The Monk is one of the 12 available main classes in Baldur's Gate 3 (BG3). If I take it very literally, I technically can't see my enemy in complete darkness but I can still "sense. Check your passives or put it on your custom bar to keep track of it. Gain the ability to use Dash and Disengage as a Bonus Action. Uncanny dodge. Just found out you're supposed to activate uncanny dodge. Are you making changes to the 5e reaction rules, and if so, how are. She states that Vanra isn't real, and is a delusion that Lora cooked up. That means that damage from a lot of spells (either area of effect spells like Fireball that require a saving throw or spells that automatically inflict damage like Magic Missile ) can’t be halved as well as other effects. Passive Ability (must be toggled). Rogues can be pretty tanky too, with uncanny dodge and enough dex to pair well with studded leather, so no need to sneak between turns when you could just use that bonus action for another attack. If I take it very literally, I technically can't see my enemy in complete darkness but I can still "sense. Use your lightning-quick reflexes to protect yourself. Or Fighter for Action Surge, or maybe rogue for another Sneak Attack die Uncanny Dodge, and Expertise. However, Uncanny Dodge remains inconsistent and may therefore be bugged. Early on, dip into Rogue to obtain Sneak Attack and continue leveling Rogue to enhance Sneak. I won't go into too much detailt but it has something to do with the door being invulnerable. Keep in mind though - in BG3 many gloves, boots, helms count as wearing armor. Related: How to Play Baldur’s Gate 3 Solo: Lone Wolf Guide. Because, per 5e rules, Uncanny Dodge is a reaction. By following these steps, you can hopefully make Uncanny Dodge work as intended in Baldur’s Gate 3. The first part is out of your control, and the second aspect sucks when it happens. Within earshot of the people he wants to use them on. 58mmBrooke at Harris Dodge, Victoria, British Columbia. We always have a great selection of new Jeep Wranglers, Ram 1500's, Dodge and Chryslers in Victoria BC. All 11 playable Races in the game have subraces, except for Human, Githyanki, and Half-Orc. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Reply reply. This means that you have to apply Uncanny Dodge before you apply any resistances or vulnerabilities. Maybe actually doing it would be easier than reading it all laid out, but I'd be concerned that for new players, this all could be overly complicated. When the Barbarian reaches level 2, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger. Originally posted by Dragon Master: Because the dodge action is readying an action to pick its nose and the ready action is trying to dodge the gooey projectile. Uncanny dodge is basically DR at will/reaction. The Fighter class is the most extraordinary melee class for making the best. andreasrylander. Uncanny Dodge is a Rogue feature available at the 5th level. Capable rogue and a dangerous vampire. Any insight (checks) would be appreciated. Note that uncanny dodge is only usable one per round, since it requires your reaction. ) From the Basic Rules: “Uncanny Dodge. Gather your party and venture forth!. An eldritch scoundrel does not gain uncanny dodge or improved uncanny dodge. Rogues are really hard to kill, especially at very high levels. BG3 Thief Rogue Levels 9 & 10. Meanwhile I'm casting most of my spells and scrolls with dump stats and can only really do one hit plus take a potion each turn. Try to get Mage Slayer if you can, fits with Toji. Damage is irrelevant again. This can increase to 5 times per short rest with the maneuver fighting style. This cunning multiclass build blends the Rangers’ mastery of shadows with the Assassin’s lethal surprise attacks. As for implementing it, can't see a reason not to add it. The only thing Trickster adds to the basic Mage Hand in BG3 is the fact that the hand is invisible and it is permanent until a long rest. Gather your party and venture forth!. Sneak Attack. My stats landed at this: 8-STR 18-DEX. (2x) can allow you to triple sneak attack, uncanny dodge and evasion from thief are imo better alongside double bonus actions than lvl 10 gloomstalker's Hide in plain. Rinse, repeat. - Pre-casting a spell (Hellish Rebuke) without using an action. Uncanny dodge can be extremely helpful for dexterity-based builds in avoiding attacks from hidden creatures, as it allows retention of what could be a significant portion of their AC. Then go 4 lvl rogue - take a second feat = Skipping lvl 5 ranger's extra attack feature, and whatever they might've homebrewed for Gloomstalker in bg3. BG3 High Damage Thief Rogue Build, best race, equipment, skills and abilities. • 2 days ago. At level 15, you gain another feature of your choice: Evasion, Stand Against the Tide, or Uncanny Dodge. Meanwhile, the ranger has amazing target selection ability, while not requiring melee. Aden is an avid gamer with a love for RPGs. Passive Ability (must be toggled). Beginning at 4th level, she can take uncanny dodge instead of a rogue talent. What I'm looking for is some second opinions on whether the damage-halving effect should stack with that granted by the Rage resistances. Feel free to adjust based on your campaign and preferences. #1. Feel free to adjust. On my passives menu I do NOT see evasion. Level 12. Resistances do not stack. Our new inventory includes standouts from today's Chrysler Dodge Jeep Ram lineups. I really enjoy Rogue7/Fighter5 I think it's the best melee dual wield build in the game. But the bread and butter here is the sneak attack dice. Hand Crossbow Proficiency InformationBG3 is the third main game in the Baldur's Gate series. Showing 1 - 2 of 2 comments. pak file in the AppDataLocalLarian StudiosBaldur's Gate 3Mods folder. Does this mean, that it prevents from losing dex+dodge bonus to AC during first attack flurry from HiPS?Hit the reaction key and select uncanny dodge for the last damage value you received. U go 5 lvl ranger,take a feat and extra attack on lvl 5. For the cost of a +1 bonus, you could have a weapon that allows you to retain your Dex-bonus even when flat-footed. However, you can use something such as the Rogue's Uncanny Dodge to halve the damage again, since it's not a resistance. Basically you have permanent 75%-100% damage reduction thanks to rounding all numbers down. Uncanny Dodge Rogue Use your lightning-quick reflexes to protect yourself. The roll results for the attacks were: Attack 1: attack total of 25, hits with no chance for Shield to prevent the hit so I get no prompt. #1. You also got a couple of great choices if attacked as a reaction . Uncanny Dodge. 0. Initial implementation.